#ifndef __ENTER_STORY_SCENE__
#define __ENTER_STORY_SCENE__

#include "cocos2d.h"
#include "EnterStoryLayer.h"

USING_NS_CC;

class Enter_Story_Scene : public CCScene
{
public:
	Enter_Story_Scene();
	~Enter_Story_Scene();

	virtual bool init();
	CREATE_FUNC(Enter_Story_Scene);
private:
	Enter_Story_Layer* _Enter_Story_Layer;
};


#endif